Garok

Overview.
Once a Cleric in the world of the Exiled Kingdoms, he has since been taken from his homeland by a mysterious force and brought to modern day Earth.



Description
Garok stands seven feet tall, with horns that extend from the side of his head and add another foot to his height. Short brown fur covers his heavily muscled body. His arms are longer than any humans, and have three fingers and a single thumb. His face is a mixture of a man and a bull, with an extended snout and nostrils. In classic minotaur fashion, he is also wider and bulkier than most humans, with most of his body being solid muscle.

A single patch of fur on his right arm has turned black, warning him of the consequences of a foolhardy deed.

History
Garok was born the runt of the litter to two minotaur parents. In a society where only personal strenght matters, he was an outcast, and frequently a target for other young minotaurs. During this time, he started to fight and think differently than his fellows, a change that eventually left him to leave the Maze of Lamath and seek a better life elsewhere.

Upon leaving the maze, he fled Mercian lands, and found himself lost in the Great plains of Illmara. There he stumbled upon a nest of Trolls, and fought two of them. After a grueling battle, he managed to win, but was critically injured in the process. He collapsed and was summarily found by a Cleric of the Three.

The Cleric took Garok to a nearby town and healed him, then convinced him to serve the Three. While at first suspicious, the people of Illmara eventually accepted Garok in their wars against the undead. He would later note that among humans, he was treated far better than among his own people. Eventually, Garok became a full Cleric in his own right, leaving his master and traveling the lands.

During one fateful excursion to clear a tomb of undead, he was summoned to Earth by a mysterious force known as the System....

Book One
Work in progress......

List of known Skills
[ Heal ] - This Skill allows the user to expand mana and heal themselves or anyone they touch. At a greater mana cost, it can be used to heal someone in the user's line of sight. Relies on the user's faith.

[ Might ] - A weakened version of the Skill, [Arbenos's Might ]. This Skill empowers the user with great strength for a short period of time.

[ Barrier ] - A weakened version of the Skill, [ Nivaria's Barrier]. This Skill creates a shield around the user that helps protect against both physical and magical impacts for a moderate amount of time.

[ Unerring Throw ] - This skill ensures that thrown projectiles will never miss their target, within reason.

[ Sacred Flame ] - This Skill creates a second long wide-area burst of flame that deals both Holy and Fire damage.

[ Light of Dawn ] - This Skill creates a layered orb of Holy energy that is flung at the enemy. Explodes on impact.

[ Winter's Fury ] - Multi-Skill, contains various Cold/Frost related Skills.

<p data-parsoid="{"dsr":[3047,3132,0,0]}">[ Holy Smite ] - A Physical Skill that uses Holy energy to create an focused impact.